GURPS - Generic Universal RolePlaying System

Written by David Pulver Edited by Sean Punch Cover Art by Dan Smith Cover Colored by Derek Pearcy Illustrated by Dan Smith

GURPS Line Editor: Sean Punch

128 pages. Softcover. Suggested retail price $9.95
Stock number 6021 ISBN 1-55634-239-X
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The Mecha Are Here!

From battlesuited space marines making an orbital drop to cinematic Japanese anime action featuring giant walking tanks piloted by beautiful alien princesses, GURPS Mecha covers the entire genre of mecha action! In the pages of Mecha you'll find:

  • An easy-to-follow step-by-step guide to building mecha.
  • Advanced rules with a plethora of options like transforming and combining machines that can turn into cycles or fighter planes, overload boosters, psionic mecha, energy battlesuits, giant swords and shields, even steampunk mecha!
  • Character creation rules for mecha-genre characters and cinematic aliens.
  • Advice on using mecha in everything from alien invasions to superhero campaigns, and suggestions for running anime-themed adventures.
  • Special combat rules that emphasize the cinematic nature of mecha combat, as well as realistic rules for sensors, weapons and orbital drops.
  • Sample mecha and battlesuits.
  • And a detailed campaign world, Cybermech Damocles!

Related Products

  • GURPS Robots – Detailed rules for designing, building, and playing robots – from the tiniest nanobots to the mightiest megabots.
  • e23 offers worldbooks, supplements, and adventures, in digital form, for GURPS – as well as many of our other game lines. Surf our site for the files you want . . . and buy them now with a credit card or PayPal.

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