Steve Jackson Games GURPS – Generic Universal RolePlaying System

Chivalry and Sorcery to GURPS Translation

by Brett Slocum


This is a guide to translating Chivalry and Sorcery characters to the GURPS system. Because of the nature of the two systems, exact translations within 100 points are not necessarily possible. Use this only as a guide.


Table of Contents


Experience

GURPS Character points for PCs = 97.5 + 2.5 per C&S level up to level 7 + 5 per C&S level above 7
GURPS Character points for NPCs = 20 + 5 per C&S level up to level 7 + 10 per C&S level above 7

For major NPCs, use the PC formula.

Players should design their characters at 100 points and then spend the extra points as if they received them during play. (Double cost for increasing attributes, etc.)


Attributes

The following C&S statistics translate into the given GURPS attributes.

Equivalent Attributes
C&S GURPS
Strength ST
Dexterity DX
Intelligence IQ
Constitution HT

Since Chivalry and Sorcery uses randomly rolled attributes, the levels of ST, DX, IQ and HT given in the table below are guidelines, and therefore optional. Character points must still be spent normally. Since C&S has many more attributes than these four, exceptional levels (high or low) of the additional attributes are translated into GURPS advantages and disadavantages.

Attribute Translation
C&S GURPS
1 5
2-3 7
4-5 8
6-7 9
8-10 10
11-12 11
13-14 12
15-16 13
17-18 14
19 15
20 16
21 17
22 18
23 19
24 20
25 21


Advantages and Disadvantages

As with Attributes, the advantages and disadvantages determined here are guidelines, and therefore optional.

Money

C&S Money : 625 copper = 25 silver = 1 gold.
GURPS Money : 100 copper = 20 silver = 1 gold.

Convert C&S money into silver pieces, then 1 C&S silver = 1 GURPS $. See Wealth Advantages section below, if starting wealth (including value of possessions) exceeds $1000.

Wealth

C&S Money
in silver
GURPS Wealth
0-199 Dead Broke
200-499 Poor
500-999 Struggling
1000-1999 Average
2000-4999 Comfortable
5000-19999 Wealthy
20K-99K Very Wealthy
100K-999K Filthy Rich
Each additional
x10 factor
A level of
Multimillionaire

Appearance

C&S GURPS
Frightful
or Hideous (1-2)
Hideous
Ugly (4-6) Ugly
Plain (5-7) Unattractive
Fair or
Attractive (13-17)
Attractive
Handsome/Beautiful
or Striking (18-19)
Handsome
Very Handsome/
Beautiful (20)
Very Beautiful

Bardic Voice

C&S GURPS
Halting or
Inarticulate (1-6)
Stuttering
Eloquent to
Orphic (15-20)
Voice

Wisdom

C&S GURPS
Witless to Unwise (1-7) Impulsive
Discerning to Astute (13-16) Common Sense
Wise to Visionary (17-20) Intuition

Charisma

C&S GURPS
Commanding (16-17) Charisma +1
Dominant (18) Charisma +2
Command Presense (19) Charisma +3
Charismatic (20+) Charisma +4
or more

Alignment

C&S GURPS
Saintly or Devout (1-2)
and class is priest or paladin
Blessed
15-20 Bully, Greed, Sadism,
etc. are possible

Social Class

C&S GURPS
Status
Serf -3
Yeoman
Freeman 0
Liveried -1
Townsman
Merchant 1
Shopowner 0
Employee -1
Guildsman
Guild Master 2
Master Craftsman 1
Journeyman Craftsman 0
Noble
Unlanded Knight 2
Baron
Landed Knight
Banneret
3
Earl
Count
4
Marquis
Duke
5
Royal
Prince
Princess
Councilor
6
King
Queen
7

Other Advantages

C&S GURPS
Trained Fighters
(Knights, Sergeants, Men-at-arms)
Combat Reflexes
Weapon Bonuses Weapon skills
Phobias and Ailments Physical and
psychological
disadvantages


Equipment

As an alternative to strictly translating various equipment into their GURPS equivalents, the value in silver pieces for them can be converted into GURPS $ and then equipment can be bought.

Weapons

In general, the conversion of weapons is pretty straight-forward. Some are a little more tricky than that, since GURPS only specifies four sword types: Shortsword, Broadsword, Bastard Sword and Great Sword. Just find the closest weapon in the list.

Armor

C&S GURPS
Soft Leather Light Leather
Hard Leather Cuirass Heavy Leather
Brigantine or Splint PD 3, DR 3
Banded or Scale Scalemail
Chainmail Shirt Chainmail torso armor
Plate Cuirass Breastplate or Corselet
Chain Hauberk Chainmail armor
Superior Chainmail Chainmail with
Greaves and Vambraces
Plate and Chain Half-Plate
Full Plate Plate Armor

Helmets

C&S GURPS
Leather Helmet Leather helmet
Conical Helmet Pot Helm
Norman Helm Pot helm
Bascinet Greathelm
Visored helm Greathelm

Shields

C&S GURPS
Light Shield Buckler
Buckler Small
Kite Shield Large Shield

Magic Weapons

C&S GURPS
Ego Sword Loyal and
Willful Weapon
Flaming Sword Flaming Weapon Item
Dancing Sword Dancing Weapon
Bane Sword Bane Weapon


Magic

Spell translation will be available Real Soon Now.


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Last Modified: January 1st, 1996
Original HTML Copyright © 1996 by Brett Slocum (slocum@weirdrealm.com)


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